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Everywhere: A New Multiplayer Gaming Platform

Build A Rocket Boy, the studio led by the creator of Grand Theft Auto V, Leslie Benzies, has released the first full trailer for their debut gaming platform, EVERYWHERE. Alongside the trailer, the developers have announced that closed alpha testing will soon begin on PC, and users can already create an account to reserve their preferred nickname and sign up for the alpha testing on the official project website.

The trailer showcases the first glimpses of gameplay and highlights the “scale and variety of possibilities in EVERYWHERE,” where players can engage in “practically endless activities or create their own.” EVERYWHERE seamlessly combines gameplay, adventure, creativity, and a pursuit of discovery in a completely new multiplayer game. It reimagines how players interact with each other and the digital universe around them.

In the words of Benzies, “We believe in a future where game creation is placed in the hands of players. With EVERYWHERE, we aim to give everyone the opportunity to innovate, take risks, and create their own worlds shaped solely by their imagination. We provide the tools, inspiration, and infrastructure, and we can't wait to see how our community contributes to the emergence of a new generation of developers who will help evolve the EVERYWHERE story.”

EVERYWHERE will offer players advanced tools to create their own gaming experiences across different genres. According to Benzies, no other project on the market currently offers such analogs. Players will be able to create complex games with high-quality graphics using the Unreal Engine 5.

In addition to the gaming platform, Build A Rocket Boy plans to release their own high-budget AAA titles within EVERYWHERE. One of these titles is the plot-driven adventure action game MindsEye, set in a world of futuristic corporations, conspiracy theories, and new ominous technologies. Over time, the developers plan to hand over all their work on MindsEye, including the source code, to the EVERYWHERE community for them to use in designing their own games.

The official release date for EVERYWHERE has yet to be announced. While the team initially planned to launch the game by the end of this year, it is likely that the timeline will be adjusted.

– [Source Article]