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Phil Spencer Stresses Case-by-Case Basis for Xbox Game Exclusivity

In a recent interview with Bloomberg, Phil Spencer, the head of Xbox, emphasized that the decision to make Bethesda titles exclusive to Xbox and PC platforms will be determined on a case-by-case basis. This comes in response to questions regarding the possibility of The Elder Scrolls 6 being locked exclusively to Microsoft's consoles in the future.

Spencer explained that while some games may remain exclusive to Xbox and PC, the goal is to make games available on multiple platforms, including “almost any web-enabled device.” He highlighted the importance of giving players choices in how they want to play and build their library of games.

Earlier this year, Xbox had stated that exclusivity would be approached on a case-by-case basis, with Spencer describing exclusives as “marketing beats for the platform.” In June, during an FTC hearing, Spencer noted the uncertainty surrounding The Elder Scrolls 6's platform availability, as the release is potentially “five-plus years away.”

Despite the exclusivity of Starfield, Bethesda's latest space exploration RPG, the game's launch has seen remarkable success. It has already exceeded 1 million concurrent players, making it Bethesda's biggest game launch to date.

The news of potential exclusivity for future Bethesda titles has sparked discussions among gamers. There are varying opinions on whether exclusivity is beneficial or limiting, highlighting the ongoing debate surrounding platform exclusives in the gaming industry.

Overall, Phil Spencer's reaffirmation that exclusivity will be determined on a case-by-case basis demonstrates Xbox's commitment to providing players with options and ensuring that games are accessible to a wide range of platforms.

– Bloomberg:
– FTC hearing: