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PlayStation Unveils Accessibility Features for Marvel’s Spider-Man 2

PlayStation has announced a range of accessibility features that will be available in Marvel's Spider-Man 2 when it launches on October 20. These features are designed to ensure that the game can be enjoyed by as many people as possible.

One of the key additions is the ability to slow down gameplay, allowing players to adjust the pace to their own preference. In addition, shortcuts can be assigned to the Left or Right D-pad buttons for quick access to various options.

Level modifiers take customization even further, allowing players to individually adjust gameplay elements such as enemy health, enemy damage, stealth awareness, puzzle complexity, and parry timing. This provides a highly personalized experience for each player.

Other accessibility features include the chase assist, which reduces the speed of targets and gives players more time to catch them. Quick time event autocomplete minimizes motor fatigue by changing repeated button presses to hold actions.

Audio frequency controls allow players to modify sound settings, such as cutting off high-pitched ringing or adjusting the bass of explosions. Additionally, Insomniac Games plans to add features like audio descriptions, a screen reader, and captions in a free update in December.

Marvel's Spider-Man 2 introduces the iconic villain Venom, whose true identity has been a topic of debate among fans. The game's trailer provided a glimpse into the much-anticipated character. Despite the intense nature of the trailer, PlayStation's marketing slogan of offering “19 inches of Venom” has drawn some humorous reactions from internet users.

These accessibility features demonstrate PlayStation's commitment to inclusivity and ensuring that players of all abilities can enjoy their gaming experiences.

– Accessibility: The design of products, devices, services, or environments to make them usable by people with disabilities.
– Gameplay modifiers: Options that allow players to adjust various aspects of the game to suit their preferences.
– Quick time event: A gameplay mechanic that requires the player to rapidly press certain buttons in response to on-screen prompts.

– PlayStation Blog:
– IGN (Ryan Dinsdale): [source URL]