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The Challenges and Diverging Paths of LCS Players Association and Americas VALORANT Player Association

In the world of North American League of Legends and VALORANT esports, player associations have emerged as a vital source of support for players and their rights. Both the LCS Players Association (LCSPA) and the Americas VALORANT Player Association (AVPA) aim to advocate for players and maintain a strong relationship with Riot Games. However, a key obstacle they face is Riot's refusal to commit to collective bargaining or unions.

Phil Aram, the executive director of the LCSPA, highlighted the importance of Riot's involvement in the unionization process. While acknowledging the benefits of unions, Aram emphasized that without Riot's presence at the bargaining table, negotiations between players and teams hold little weight. As Riot possesses ownership over the league and the intellectual property, they retain the power to veto or enforce changes in collective bargaining.

It is crucial to understand the distinction between player associations and unions. Unions have the authority to engage in collective bargaining, enabling them to secure fair compensation and benefits for players. They can also establish agreements between players, teams, and the league, outlining terms and conditions of employment. However, Riot's lack of interest in collective bargaining renders any negotiated agreements ineffective, regardless of the consensus among players and teams.

Earlier this year, the LCSPA presented a list of demands to Riot after reports surfaced about players contemplating a protest against changes to the North American Collegiate League (NACL). However, without the ability to engage in collective bargaining, Riot was not obligated to meet these demands. Instead, they attempted to persuade teams to field substitute lineups, commonly known as “scab lineups.” Aram stated that involving Riot in the negotiation process would require intervention from the National Labor Relations Board and potentially a legal case akin to the USC collegiate athletes' situation within the NCAA. Such a path would be arduous and costly.

On the other hand, the AVPA spoke positively about Riot's responsiveness. Taylor Broomall, the program manager for AVPA, acknowledged Riot's communicative approach, particularly the VALORANT esports team's willingness to listen and take action, exemplified by their handling of The Guard situation. Broomall mentioned that numerous meetings, chat groups, and emails between the association and the NA VALORANT team have taken place. However, it was also highlighted that certain controversies, like the initial announcement regarding The Guard, could have been avoided.

Ultimately, the challenges faced by both player associations stem from Riot's reluctance to participate in collective bargaining or be involved in the formation of unions. This refusal restricts the impact of negotiations and leaves players in a vulnerable position. As the esports industry continues to evolve, it remains to be seen how the relationship between players, associations, and game developers will develop in terms of player rights and representation.

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