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The Director of Scarlet Nexus Discusses Ideas for a Potential Sequel

In a recent interview with the director of Scarlet Nexus, Kenji Anabuki, he shared his ideas for a potential sequel to the action JRPG. Anabuki expressed his desire to provide players with more gameplay freedom and ways to use their abilities outside of battles. He also emphasized the importance of highlighting the risks associated with using supernatural powers.

Anabuki talked about the initial intention of the supernatural power element in Scarlet Nexus, which was primarily focused on battles. However, he had the idea of incorporating supernatural powers into the adventure aspect of the game as well. For example, he mentioned that the Clairvoyant ability could have multiple uses outside of combat.

In a potential sequel, Anabuki wants to fully utilize psychic powers in the adventure part of the game, creating a more immersive experience of “becoming a psychic.” He also wants to emphasize the dangers and risks involved in using psychic abilities, as he believes that it makes the powers more “realistic.” Anabuki would be willing to raise the game's age rating, if needed, to convey this sense of danger effectively.

The director also discussed the conflict between what is visually cool from an artistic standpoint and what provides a satisfying game experience. He acknowledged the challenge of incorporating certain expressions in a game without sacrificing tactile gameplay. However, Anabuki expressed his desire to make Scarlet Nexus stand out and be unique compared to other titles.

Anabuki mentioned the importance of designing the game with different strategies for utilizing supernatural abilities in combat. He believes that players should have the freedom to choose which abilities to use and that the game should offer multiple ways to approach each situation.

The director drew inspiration from cognitive psychology and the concept of completing tasks in a way that aligns with an individual's desire for independence. He cited The Legend of Zelda: Tears of the Kingdom as an example of a game that allows players to solve puzzles in various ways, giving them a sense of freedom in completing the game.

Overall, Anabuki emphasized the need for a potential sequel to provide players with more gameplay freedom, emphasize the risks of supernatural powers, and offer a unique and differentiated experience compared to other games.

Scarlet Nexus is an action JRPG set in a Brain Punk future where individuals have gained extra-sensory powers. Deranged mutants known as Others threaten humanity, and players must take on the role of Yuito Sumeragi or Kasane Randall to uncover the mysteries of this world. The game is currently available on various platforms including PlayStation, Xbox, and PC.

Sources: denfaminicogamer