The global esports market is anticipated to experience significant growth between 2023 and 2030. With the rising adoption of strategies by key players, the market is expected to expand at a compound annual growth rate (CAGR) of 19.25% during this forecast period. In 2021, the market size was valued at USD 1328.48 million, and it is projected to reach USD 3820.37 million by 2027.
Several factors are driving the growth of the esports market. The increasing demand for sponsorship, media rights, advertising, publisher fees, and merchandise and ticket sales worldwide has had a direct impact on the market's growth. Major companies in the esports market include Nintendo Co. Ltd., Epic Games Inc., Tencent Holdings Ltd., and Electronic Arts Inc., among others.
The esports market is categorized into three types: MOBA (Multiplayer Online Battle Arena), FPS (First-Person Shooter), and RTS (Real-Time Strategy). Among these, MOBA holds the largest market share in 2023.
Leading regions in the esports market include North America, Europe, Asia-Pacific, South America, and the Middle East and Africa. These regions are at the forefront of the market, experiencing significant growth in esports activities and investments.
The impact of COVID-19 and regional conflicts, along with emerging market trends, will be considered in the analysis of the competitive landscape and strategic developments in the industry. The report offers a comprehensive understanding of the competitive situation and provides valuable insights for industry players, investors, researchers, and business strategists.
In conclusion, the esports market presents a lucrative opportunity for stakeholders and those planning to enter the market. With its rising popularity, increasing demand, and continuous innovation, the esports industry is expected to witness substantial growth in the coming years.
- “Esports Market” New Research Insight Report 2023 | Spread Across 110 Pages – 360 Research Reports