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The Ringling College of Art and Design Unveils New eSports Arena for Students

The Ringling College of Art and Design recently unveiled its brand-new eSports arena, providing an exciting space for gaming enthusiasts on campus. The 1,200 square-foot area, previously utilized as a meeting space for student groups, has now been transformed into a dedicated gaming venue.

The arena features 10 high-end gaming PC stations and four gaming console stations, equipped with an 83” television, XBOX Series X, Playstation 5, and Nintendo Switch. This state-of-the-art setup ensures that students have access to the latest gaming technology for an immersive and enjoyable experience.

Notably, the arena is not just limited to the college's Game Art majors or the members of the JV and varsity eSports teams, known as the Ringling Rollers. While these teams have scheduled practice times in the arena, there are also open times when any student is welcome to play. The inclusion of open play times encourages a sense of community and allows students to bond over their shared passion for gaming.

Additionally, the arena provides ample seating for spectators, creating an environment reminiscent of professional eSports tournaments. Whether it's a thrilling match or an intense showdown, spectators can enjoy the action and cheer on their friends and fellow students.

The opening of the eSports arena demonstrates the college's commitment to staying at the forefront of technology and providing innovative spaces for students to indulge in their hobbies and interests. With a dedicated space for video gaming, the Ringling College of Art and Design aims to foster a vibrant gaming community on campus.

In conclusion, the newly unveiled eSports arena at the Ringling College of Art and Design offers students a cutting-edge gaming environment complete with high-end gaming equipment and a dedicated spectator area. It showcases the college's dedication to providing students with opportunities to engage in their passion for gaming, fostering a sense of community and camaraderie among students.

– eSports: Competitive video gaming often played in a professional setting.
– JV and Varsity: Junior varsity and varsity teams, typically representing different skill levels or age groups in sports or other competitive activities.

Source: Sarasota Herald-Tribune – No URL